The first results of the Dungeons & Dragons OGL “playtest” have been released, and with it came a pair of huge announcements from the company in a new post from EP Kyle Brink.
In response to overwhelming negative feedback to proposed changes to how they’d handle their Original Gaming License going forward, D&D has dropped plans to deauthorize their previous license and have decided to add the rest of their SRD to the Creative Commons, rather than just the more piecemeal parts proposed previously.
In the post, Brink said “We wanted to protect the D&D play experience into the future. We still want to do that with your help. We’re grateful that this community is passionate and active because we’ll need your help protecting the game’s inclusive and welcoming nature.
We wanted to limit the OGL to TTRPGs. With this new approach, we are setting that aside and counting on your choices to define the future of play.”
The change has been seen by many as a major reversal, as the language of previous posts made it clear that bringing content under OGL 1.2 was of vital importance thanks to the new content rules Wizards wants to put in place going forward.
This is a developing story and we will have more news as it comes to us.
Images via Wizards of the Coast
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