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In A Sea Of Meh, Bethesda Makes Dreams Come True

Bethesda is not known for its ability to keep a timetable. Always very much an “it’ll be done when it’s done” sort of developer, fans of games like Fallout or The Elder Scrolls have to wait years for even a peep about their favorite series. While the fans of the former get a big piece of red roadroach meat this year (as covered here) the Elder Scrolls fans were seemingly having to content themselves with a weird Hearthstone ripoff, an MMO, and some kind of mobile dungeon crawler called Blades. Todd even announced a NEW IP, Starfield, coming soon. We were resigned to our fate. Another E3, another year of going back to our seven-year-old copies of Skyrim, where the modding is so heavy that you can catch real live Pokemon among the fjords of Winterhold.

But then Todd, trickster sprite that he is, had one more trick up his fashionable size XXS sleeve.

The room went dark, and the camera panned over a foggy expanse of trees. We soar over the mountains, like the birds we are. The drums build, the rhythmic pounding mirroring the rising timpani of our hearts. We hope, and we pray that maybe, just maybe, a new game would come. The clouds part and the crescendo is reached. As the horns blare out those 12 wondrous, beautiful notes, it emerges.

It may not come next year, or the year after that. It may not even be on today’s consoles. But there is hope. Todd be praised.


Image courtesy of Bethesda

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